Against The Darkmaster RPG content

Imaginary Turtles logo for Against the Darkmaster or any Open00 content

Welcome to Imaginary Turtles

We create RPG content for Against The Darkmaster. We are a not-for-profit organisation comprising volunteer writers, artists and VTT specialists; all profits get ploughed back into the subsequent publication or to pay for running costs. Our volunteers include world-builder Andrew Durston, map-master Zatnikotel and the creators of RPG actual play Wolfshield games.

Ænwyld

Welcome to the captivating world of Ǣnwyld, a fantasy setting where magic is as tangible as the earth beneath your feet. In Ǣnwyld, three radiant moons shape the ebb and flow of magical forces known as Ǣther, channeled through the planet’s Ley Lines. These Ley Lines are the lifeblood of the world, influencing everything from the landscapes to the creatures that roam it. As a Game Master, you’ll have a rich, ever-shifting canvas to work with—where forests float in the air, and ancient places of power pulse with untapped arcane energy. Players will find themselves immersed in a realm where proximity to this Ǣther can grant incredible, eldritch abilities, or warp the very nature of those who dwell near it.

The history of Ǣnwyld is as mysterious as its magic, shrouded in myth and fragmented lore. The Keepers—scholars dedicated to unraveling the truth of the world’s origins—believe that the Ley Lines drew the attention of ancient, interdimensional beings known as The First Ones. These beings, fueled by an insatiable hunger for Ǣther, created machines to exploit the land’s abundant energy. But their machines were more than simple constructs; they were sentient beings—the first humans. Through this connection, players can explore a world deeply rooted in ancient secrets and half-remembered truths, uncovering relics and forgotten powers left by these enigmatic First Ones.

The fallout from the cataclysmic Ǣthereal Wars has shaped the world and its inhabitants. After The First Ones’ destructive conflict, humankind slipped into chaos, losing all knowledge of their creators. From these ashes, they built new civilizations, but the specter of their forgotten past looms large. The Empty One, the last of The First Ones, still lingers on the outskirts of reality, waiting to return. As players in this setting, you’ll navigate a world that balances on the edge of ancient forces and modern advancements, where the clash of old magic and new ideologies creates endless opportunities for epic quests, complex moral choices, and the uncovering of world-shattering secrets.

Supplements for Open 00

Unlock New Depths in Against the Darkmaster with Grievous Grimoire!

Grievous Grimoire Book

Imaginary Turtles is expanding the horizons of the Open 00 system with the Grievous Grimoire, an exciting rules supplement designed to supercharge your Against the Darkmaster campaigns. With a focus on enhancing character development, this new supplement brings a wealth of customization options to the table.

The Grievous Grimoire introduces new vocations, spell lists, creatures, weapons, and even detailed backgrounds and flaws. Players can now take base vocations and specialize further, gaining unique skills and spell lores. Want a spell-casting Summoner who controls elementals or a Shaman with deep ties to the Spirit World? Now you can craft them exactly how you envision! Non-spell users aren’t left out, either, with unique Specialty skills providing expertise in different fields.

For GMs, Grievous Grimoire is a must-have. With over 300 herbs meticulously cataloged, each complete with effects, preparation methods, and even foraging rules, you’ll have everything you need to add more depth to your worldbuilding.

Whether you’re a player looking to fine-tune your character or a GM eager to flesh out your campaign, Grievous Grimoire offers endless possibilities. Add it to your toolkit and take your Against the Darkmaster adventures to the next level!